I know it's a little old at this point, but I'm trying out your A3 demo. It's very cool so far. The dungeon seems pretty large, and the fast-paced combat is reminiscent of Might and Magic III. I'm looking forward to seeing more.
That's very much the feel I'm going for! Might & Magic III - V are the where I'm aiming in regards to combat feel. I'm very, very glad that that's where it's currently hitting!
The second time I decided to delve into the steel-walled area, and that was a bit of a doozy. Made it out with only 3 living souls.
It was pretty fun! I enjoyed the groups of enemies, and having to make decisions among them in combat. Managing spellpoints was also a very cool feature.
I hope to see more in the future, though I understand how one-person projects take time. All the same, thanks for some dungeon crawling!
Congratulations! I'm very glad to hear you enjoyed it and braved some of the more dangerous areas of the dungeon!
I'm really hoping to get the next version out within the next month or so. Between non-gamedev obligations and general life stuff, it's been tough to find time to plug away at CUDCrawler, but I squirrel away what time I can! I'm hoping to get a second dungeon plugged into the next version as well as add some new things to the first. Fingers crossed!
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I know it's a little old at this point, but I'm trying out your A3 demo. It's very cool so far. The dungeon seems pretty large, and the fast-paced combat is reminiscent of Might and Magic III. I'm looking forward to seeing more.
That's very much the feel I'm going for! Might & Magic III - V are the where I'm aiming in regards to combat feel. I'm very, very glad that that's where it's currently hitting!
I survived your hell crawl, Ghost! Twice!
The second time I decided to delve into the steel-walled area, and that was a bit of a doozy. Made it out with only 3 living souls.
It was pretty fun! I enjoyed the groups of enemies, and having to make decisions among them in combat. Managing spellpoints was also a very cool feature.
I hope to see more in the future, though I understand how one-person projects take time. All the same, thanks for some dungeon crawling!
Congratulations! I'm very glad to hear you enjoyed it and braved some of the more dangerous areas of the dungeon!
I'm really hoping to get the next version out within the next month or so. Between non-gamedev obligations and general life stuff, it's been tough to find time to plug away at CUDCrawler, but I squirrel away what time I can! I'm hoping to get a second dungeon plugged into the next version as well as add some new things to the first. Fingers crossed!
Thanks for following along!