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Devlog
CUDCrawler A5 Has Released!
August 08, 2024
by
GHostLPs
This update brings 3d models to the world of CUDCrawler. Now dungeon elements and items laying about in the world are rendered as 3D models instead of sprites or flat planes and now instead of generat...
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CUDCrawler A4 Has Arrived!
July 19, 2024
by
GHostLPs
1
It Has Arrived! It has arrived! About... four months past when I was expecting it and roughly two years past the previous version... but it's here! A huge, huge thanks to Elanarae and MaeL for the tes...
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Godot Port Progress Update
October 19, 2023
by
GHostLPs
2
So I've been mired in Godot's internals for a little over a month now and I figured it'd be as good a time as any for updates about the port! UI From the player-facing side of things, I've gotten all...
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CUDCrawler and the Unity Debacle
September 15, 2023
by
GHostLPs
1
Hoooooooooooo boy! I was hoping to have A4 out by the end of September, but Unity threw a huge wrench into that! With their recent reveals about monetizing, I'm planning on pulling CUDCrawler off of U...
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A3 Released!
December 16, 2022
by
GHostLPs
1
Holy crap this was a long time coming! Last update was June 3rd, and this one is... now. A lot has happened in my personal life since the last update, which has kept me from dumping as much time into...
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A2 Released
June 03, 2022
by
GHostLPs
1
Sometimes gamedev is weird, okay? This update ended up being a bit larger than I initially expected. I got carried away on a few features and it caused a bit of a delay. I think it was worth it, thoug...
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A1 Released
May 21, 2022
by
GHostLPs
#Release
The first public release! Nothing too crazy, but you can run around in a cavern, try to escape, and inevitably get torn apart by creatures out for the party's blood! Fun! This is basically the core ga...
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Frequently Asked Questions
May 21, 2022
by
GHostLPs
1
Q: What operating systems are you targeting? A: Windows. Q: What languages will this support? A: English. I may eventually add support for other Latin alphabet languages, but it's not within scope cur...
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